Tetris 2 (known in Japan as Tetris Flash Japanese: テトリスフラッシュ) is a video game published in 1993 and 1994 by Nintendo for the Game Boy, Nintendo Entertainment System and Super Nintendo Entertainment System.
As a variation of the Tetris concept, rather than having the objective of matching horizontal lines of blocks which descend from the top of the screen as tetrominos, instead the player matches the colours of the descending blocks (which include irregular tetromino shapes) to blocks already fixed on the game board, which causes blocks to disappear from the board when three blocks of the same colour are matched, in a manner similar to the puzzle video game Dr. Mario.
Electronic Gaming Monthly gave the SNES version an 8 out of 10, saying that “If you were a fan of the first one, then this one will definitely please.” They particularly praised the backgrounds and the two-player mode.
Reviews of the NES version were more mixed. Allgame journalist Brett Alan Weiss was positive towards this version, but felt it was not as good as its two main influences, the original Tetris and Columns. He suggested Tetris 2 to players looking for new challenges, but also suggested to Sega Genesis and Sega Game Gear owners to purchase Columnsinstead, a title with strategy and gameplay elements similar to Tetris 2. The magazine Game Players, who reviewed the NES released in February 1994, called Tetris 2 “a disappointing attempt for puzzle fans who have patiently waited for this sequel.