The Legend Of Zelda: Voyager of Time
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Game Overview
The Legend of Zelda: Voyager of Time came out in 2013 for the Nintendo 64, developed by Luto Akino. It feels like a game that could have existed in the late 90s, with its blocky models and foggy draw distances, but it plays with ideas that feel just a little ahead of its time.You control Link, navigating a world split between two time periods. Your main goal is to repair a fractured timeline by gathering pieces of the Triforce. The key mechanic is shifting between past and present; actions in one era directly alter the landscape of the other, letting you solve environmental puzzles or access new areas. Combat relies on timing your sword slashes and using a bow for distant threats, while dungeons demand careful observation and manipulation of time. The pacing is deliberate, and some puzzles require real patience. It feels like untangling a knot, satisfying when everything finally clicks into place.
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