Super Mario 64 (Europe)
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Game Overview
Super Mario 64 came out for the Nintendo 64 in 1996, developed and published by Nintendo. It was one of the earliest 3D platformers on the system, and it helped define what a three-dimensional adventure could feel like on a home console.You control Mario, exploring Princess Peach’s castle to find paintings that act as portals to themed worlds. Your main goal is to collect Power Stars by completing challenges in each level; some involve racing a penguin, climbing a massive mountain, or solving environmental puzzles. The controls emphasize momentum and precision, with moves like the long jump, wall kick, and ground pound giving you flexibility in how you navigate. The pacing is exploratory, encouraging you to revisit levels with new abilities, and while some camera angles can be awkward, the movement itself is fluid and responsive. It feels freeing to run, jump, and explore in such an open, interactive space.
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