Pacman
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Game Overview
I first played Pac-Man on the Nintendo Entertainment System in 1984, a version developed by Namco. It was one of those games that felt immediately at home on the console, a straightforward arcade port that fit right in with the early NES library's focus on simple, repeatable action.You control a yellow circle with a mouth, moving through a maze to clear it of dots while avoiding four colored ghosts. The main goal is to eat all the dots on a screen to advance, but the real strategy comes from the power pellets. These larger dots temporarily let you chase and eat the ghosts instead. The maze layout is fixed, so you learn the turns and shortcuts through repetition. The pacing is relentless; the ghosts get faster and more aggressive as you progress, and the difficulty ramps up quickly. It feels tense and rewarding when you outsmart them and clear a board.
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