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Fire Emblem: The Sacred Stones is a tactical role-playing game developed by Intelligent Systems, and published by Nintendo for the Game Boy Advance handheld video game console in 2004 for Japan and 2005 in the West. It is the eighth entry in the Fire Emblem series, the second to be released outside Japan, and the third and final title to be developed for the Game Boy Advance after The Binding Blade and its prequel Fire Emblem.
Set in a separate continuity to any other Fire Emblem title, The Sacred Stones takes place on the continent of Magvel, which is divided into five ancient nations, each with a magical stone said to be linked to the imprisonment of an ancient demon. When the nation of Grado begins invading the other nations and destroying the stones, protagonists Eirika and Ephraim of the royal family of Renais set out to gain allies from the other nations and halt Grado’s conquest. The gameplay is similar to previous Fire Emblem games, focusing on turn-based, tactical movement of units across a grid-based battlefield. Core features of the game include permanent death for characters defeated in battle and support conversations that grant advantages to certain units in battle.