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Aaahh!!! Real Monsters SNES

Aaahh!!! Real Monsters SNES

[ecm name=’snes-aah-real-mons’]

 

Aaahh!!! Real Monsters is a platform arcade style video game developed by Realtime Associates and published by Viacom New Media in 1995 for the Mega Drive/Genesis and Super NES based on the American cartoon series of the same name on Nickelodeon.

Story

In order to graduate from Monster Academy, three young monsters, Ickis, Oblina, and Krumm, need to pass their Monster Midterm Exam. This test has them scaring a number of people that their headmaster, the Gromble, orders them to in order to pass the exam.

Gameplay

Playing as Ickis, Oblina, or Krumm, the player explores various locales collecting specific items and scaring specific people the Gromble instructs the player to. The characters starts out in the sewer, and progresses through levels above in the human world. There are 25 levels and 5 bonus sections.

Players can switch between each character at will and each has their own special ability that often can be used to solve puzzles or overcome obstacles: Ickis can fly for a short time, Oblina can reach high ledges, and Krumm can scan off-screen areas.[2]The monsters can also perform team moves, such as stacking on top of one another to reach items normally out of reach. The characters’ main weapon is trash, which they can hurl at enemies. Collecting garbage sacks gives a limited

of stronger ammo, fish bones. Collecting “monster manuals” will allow them to perform a “scare” which defeats any enemies on screen, or takes a certain number of hit points off a boss’s health.

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